Chaos threatens to overwhelm the Sword Coast. The state of Amn is under siege to the south, the High Moor is being overrun in the north, and the region around Baldur's Gate is in turmoil. In an area known for its ample resources, a crippling shortage is slowly developing for the metal that is used throughout the Realms for everything from swords to forks - iron. When iron ore reaching the region is smelted, the resulting wares are plagued with brittleness such that they crack and break with little more than normal use. What's worse, trading caravans coming from all directions into Baldur's Gate are under constant attack from bandits and cutthroats who loot not for gold and gems (although they often take those too...), but for iron. The armed factions in Baldur's Gate can scarcely keep themselves armed and the commoners are suffering all the more. Without iron they cannot mend their tools or purchase plows - and everyone knows that if they cannot farm or craft, they will starve come winter.
Some blame Amn for the chaos, others the trading cartels, and still others suspect even the Dukes of Baldur's Gate. Yet, this contagion may be an early omen of some greater evil...
Baldur's Gate: Tales of the Sword Coast
Continue your travels on the Sword Coast with the next set of adventures in the award-winning Baldur’s Gate™ roleplaying game series. Legends of treasures lost and monsters to be defeated abound in the region. Almost all have at least some basis in truth. Are you up to the tast? Will you return with even more fame than you accumulated in your previous travels? Or will you journey off, never to be heard from again—the source of your own legend, in turn?